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China has barred online gamers under the age of 18 from playing on weekdays and limited their play to just three hours most weekends, marking a significant escalation of restrictions on the ...
Nvidia is best known now for being an AI leader, but its GPUs were originally developed to compete in the video-game industry ...
China's esports scene faces a challenge. Gaming addiction is rising among young people. An esports club in Hebei offers ...
The limits are an attempt by the Chinese government to to rein in the country's gaming industry. It generates more than $33 billion in annual revenue but is also blamed for rising health concerns.
ZHENGZHOU -- China's digital publishing industry revenue reached another new high of 1.75 trillion yuan (about $245.9 billion ...
The trailer quickly went viral, amassing over 10 million views on China's video platform Bilibili, highlighting the growing necessity of folklore oriented games in China's gaming industry. Liu Mengfei ...
Shares in Hong Kong-listed NetEase have risen 50% this year, outperforming the benchmark Hang Seng Index's gains. Analysts have pointed to the stock's appeal during periods of market volatility, as ...
Leading the pack is the United States, projected to hit $141.84 billion in 2025, followed closely by China at $137.8 billion.
In-depth analysis, industry insights and expert opinion. China’s video gaming market grew by more than 15 per cent year on year in August, driven by the popularity of global hit Black Myth: Wukong. In ...
One year later, Chinese developer Game Science announced Black Myth: Wukong, and everything changed. "The past 10 years was a crazy, historic decade for the Chinese gaming industr ...
Gaming Industry Can Assassin's Creed Shadows Save Ubisoft from Its Downward Spiral? Discover how Assassin’s Creed Shadows offers hope for Ubisoft amidst recent setbacks and industry challenges.
As India bans money-based online games, countries like the UK, China, and EU members show how regulation, restriction, or ...