There are more possible moves in a game of chess than there are atoms in the known universe. So how do computers, which are officially better chess players than humans now, know which moves to make ...
Computing, as a science and an industry, has always been intimately connected with games, and with none more so than chess. The quest to build a computer grandmaster has helped bring focus to ...
Loek van Wely discusses chess, politics, and the Global Chess League, reflecting on challenges and rising talents in the ...
There was a time, not long ago, when computers—mere assemblages of silicon and wire and plastic that can fly planes, drive cars, translate languages, and keep failing hearts beating—could really, ...
It was a pivotal moment in computing history when a computer beat a human at chess for the first time, but that doesn't mean chess is "solved." Pixabay On this day 21 years ago, the world changed ...
Chess enthusiasts watch World Chess champion Garry Kasparov on a television monitor as he holds his head in his hands at the start of the sixth and final match 11 May against IBM\'s Deep Blue computer ...
1997: Deep Blue becomes the first computer to defeat a chess champion in match play. A year earlier, Garry Kasparov rallied from a first-game loss to beat Deep Blue in the first high-level chess ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
Since the 18th century, people have been fascinated by the idea of machines that could play chess against humans. With the advent of the digital electronic computer in the mid-20th century, that dream ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...