Howard began a recent interview with GQ by confirming that The Elder Scrolls VI remains a long way off, asking fans to be ...
Todd Howard reflects on Fallout 4’s 10th anniversary and explains why Bethesda needed a creative reset through Starfield before fully developing The Elder Scrolls 6.
Though it won't stop the guards from parading you around town in a cage, you can change your appearance in Where Winds Meet.
Baldur's Gate 3 was one of the biggest phenomena in the gaming industry when it launched, showing that turn-based RPGs can be massive hits. Larian Studios has become one of the biggest developers ...
"Smiling Friends" is another oddball breakout hit for the Adult Swim block on Cartoon Network. Behind the animation are real ...
The Elder Scrolls VI is very far from release, as explained by Todd Howard, director and executive producer at Bethesda Game ...
Bethesda addresses a major bug in Fallout 4 Anniversary Edition that's been keeping players from DLC content that they paid ...
The video game industry is undergoing a dramatic transformation, driven by the rapid rise of artificial intelligence (AI).
The Star Trek universe provides a near-limitless sandbox for storytelling, and for many years Star Trek Online has been the ...
The Elder Scrolls 6 is "still a long way off", Bethesda's Todd Howard says, and he seems to be teasing a possible Oblivion ...
Bethesda’s executive producer Todd Howard has reaffirmed that The Elder Scrolls VI remains “a long way off,” despite being ...