However, a closer look confirms that DLSS 4.5 and Model M’s anti-aliasing have the, if you’ll pardon the word choice, edge.
Today we are back with another extensive game analysis - this time looking at Marvel's Guardians of the Galaxy. It uses the Dawn engine (from the Deus Ex series) and offers ray tracing as well as DLSS ...
Nvidia’s latest version of its Deep Learning Super Sampling technology, aka DLSS, hit the scene early Wednesday. With the ...
Abstract: Ray tracing (RT) is a key tool for establishing accurate mappings between physical environments and propagation channels. However, due to the complexity of indoor scatterers (ISs) and the ...
Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the ...
With version 4.5, Nvidia has introduced three new elements to its AI-powered suite of rendering technologies: a second ...
Abstract: Reconfigurable Intelligent Surfaces (RISs) have emerged as a promising technology for enhancing wireless communication performance in complex indoor environments. However, the effectiveness ...
The new Radiance DX12 GPU benchmark uses Raymarching, relies on FP32 compute, shows potential of current and future graphics ...