Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...
The RPS Advent Calendar 2025 has begun! We're revealing one of our favourite games of the year every day, and our favourite of favourites on December 24th. Check the main Calendar post to see a full ...