A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Unreal Engine 5.7 is here, bringing you the tools you need to build expansive, lifelike worlds filled with rich, beautiful ...
News9Live on MSN
Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
A brand new Tomb Raider game has been in development at Crystal Dynamics for years, but the silence raises a lot of questions ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Creative Bloq on MSN
This 90s-inspired bullet hell shooter slows down on purpose, and it’s brilliant
It's an aesthetic that indie developer Polygon Bird wholly commits to with sprites that show the individual pixels rather ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
Epic dishes out a fresh toolkit stuffed with visual wizardry. Epic has lobbed Unreal Engine 5.7 at developers, and the thing ...
The team from OldUnreal have put up a rather big patch for the classic Unreal Tournament, bringing lots of improvements and ...
Epic Games boss Tim Sweeney has waded into the furor over the use of generative AI for videogame voices, saying the ...
Epic mentioned that developers can expect a much better performance and improved noise reduction, among many others.
Sometimes, new iterations change what made classics great; other times, some JRPG remakes improve everything from the ...
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