Capcom has affirmed its stance on generative AI, with the company saying no to having the technology present in its games. However, it is not an absolute rejection of artificial intelligence as they ...
With the success of Resident Evil's multiple remakes, Capcom could start reviving other classic game series in their ...
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Capcom reassures fans it won't use generative AI assets for games, but for game development instead
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won't use AI for game content.
The re-release of the three original Resident Evil games on Steam should be something to celebrate, but for reasons beyond ...
Surprise! The first three instalments of Capcom's storied Resident Evil franchise — 1996's Resident Evil 1, 1998's Resident Evil 2, and 1999's Resident Evil 3: Nemesis — are now available to play on ...
As a medium, gaming will always be in a weird spot when it comes to its history. Unlike movies, TV, and books, there isn’t an easy way to pick up any old game you want and dive in. Emulators exist, ...
Game Rant on MSN
Capcom Takes a Stand Against AI-Generated Game Content, but It's Still Using AI in Development
Capcom tells investors it will refrain from using AI-generated content in its games, but it's not avoiding the controversial technology entirely.
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Capcom is one of the most beloved video game studios of all time, with ...
Today's broadcast debuted a new story trailer for Onimusha: Way of the Sword, revealing the supernatural events that set the dark fantasy adventure into motion. The sneak peek also introduces new ...
TL;DR: Capcom has increased its game development workforce by over 24% since 2021, adding 561 developers and raising salaries by 52%, while maintaining a low 2.8% turnover rate. The company promotes ...
TL;DR: Capcom will not use AI-generated assets in its games but plans to leverage generative AI to enhance efficiency in graphics, sound, and programming. The studio is exploring AI for idea ...
Chris has been playing video games for most of his life, and writing about them off-and-on for a significant chunk of that time. He has also gotten involved with the industry more directly by working ...
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