News
Donkey Kong Bananza is almost here, and the game's producer sees a potentially bright future for DK across multiple gameplay ...
In the most predictable possible progression of events, the programmer performed surgery on a grape by attaching two fists to ...
Donkey Kong Bananza could be the first in a series of regular 3D games, but Nintendo isn't forgetting about the 2D Country era, either.
Motokura spoke about the team returning to the classic Donkey Kong design used in the arcade days, saying, "While overhauling ...
Nintendo eventually decided that smashing environments was a perfect fit for Donkey Kong.
An official Nintendo interview went over the Donkey Kong Bananza transformations and how Pauline triggers them.
Explore more
A technical experiment of putting the hands of Super Mario Odyssey boss Knucklotec on a Goomba led to the destruction ...
A Donkey Kong Bananza Switch 1 port could have emerged, but the Nintendo Switch 2 became the only way forward for the ...
The revamped design for Donkey Kong used in Donkey Kong Bananza inspired both the Mario Movie and Mario Kart World, the ...
The Donkey Kong Bananza dev team sat down to discuss the game's origins, including how they want to expand who DK is as a character!
Watanabe further added that with Bananza running at 60FPS, smashing up the world became a lot more “satisfying” and was a big ...
That's when producer Kenta Motokura chimed in to add, "We even tried sticking arms on a Goomba." ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results