At this year's Game Developer Conference in San Francisco, Microsoft the three biggest GPU manufacturers kicked off a week of ...
Neural rendering and neural shaders are here, and AI-powered Neural Block Texture Compression is one thing that will bring big performance gains.
NVIDIA's RTX Neural Shading tech can reduce VRAM usage sevenfold, and DirectX developers will soon have access.
Microsoft will enabled neural shading and cooperative vectors in a DirectX preview this April. This will allow for better use ...
At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
I nkscape is consistently chosen as the best alternative to Adobe Illustrator alongside other open-source tools which compete ...
Here then, as in the classical theories of elasticity and hydrodynamics, we can treat the materials as continuous media, and the forces and displacements as vectors which vary continuously in ...