A research team demonstrated the 'world's smallest shooting game,' a unique nanoscale game inspired by classic arcade games. This achievement was made possible by real-time control of the force fields ...
WIRED spoke with Boris Cherny, head of Claude Code, about how the viral coding tool is changing the way Anthropic works.
I tried four vibe-coding tools, including Cursor and Replit, with no coding background. Here's what worked (and what didn't).
Frame rate gains and caveats aside, Panther Lake and Xe3 graphics are hype-worthy because they can turn a whole range of ...
Sanibel was designed to be intuitive, thoughtful, and welcoming as players stroll the beach looking for shells ...
AI in gaming is revolutionizing how players experience virtual worlds. From AI NPCs that remember past actions and adapt to player behavior to procedural generation creating endless quests and dynamic ...
Optimizing GPU settings is crucial for achieving high frame rates while preserving visual fidelity in modern AAA games. By balancing control panel adjustments, in-game settings, and advanced upscaling ...
A couple of months ago, OpenAI signed a deal with two top memory chip producers in an effort to power the tech company's massive, state-sanctioned Stargate project. The move was inevitably going to ...
In a secret spot at Smith College’s MacLeish Field Station in nearby Whately, Massachusetts, students have constructed a welcoming winter home—for shy reptiles, that is. The hidden hibernaculum is a ...
Games As other devs commit to AI as a development tool, Ubisoft is doubling down on "player-facing generative AI" Baldur's Gate Baldur's Gate 3 Astarion actor says "there's no f*cking way AI could ...
California’s next governor, whoever it is, needs to have a dose of fiscal realism. At a Nov. 7 candidate forum host at UC Riverside, former Los Angeles Mayor Antonio Villaraigosa was the only one of ...
In gaming, especially during earlier generations, there was often a “disconnect” between how a game would look in its trailers versus how it looked in the actual game. That made sense, as the game ...
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