Jennifer Svedberg-Yen, lead writer of Clair Obscur: Expedition 33, explains how the team made a grief-centered story resonate ...
A 'new school RPG' is on its way from Persona and Megami Tensei veterans, though it's very mysterious for now.
Lead designer Tommy Gofton walks us through the game's design and goals, from bringing Thundercats into D&D to integrating ...
Inside Michigan Tech's Aging, Cognition and Action Lab, space debris rains down on a screen as players scramble to deflect it ...
Serious games harness the power of gaming to tackle real-world problems. Here are some examples aimed at three of the biggest ...
Super League Gaming expands its portfolio with a stake in Roblox hit ‘Hide or Die!’ and the acquisition of marketing tech ...
Microsoft's TypeScript 7, codenamed Project Corsa, transforms the compiler with a complete rewrite in Go, achieving up to 10x ...
Visionary game designer Hideo Kojima has a bold idea for a new type of game. It’s one not to be experienced by humans, but instead, be played by Artificial Intelligence. AI and its prevalence in the ...
Archaeologists from the University of Copenhagen and the University of Bergen have used AI and free digital tools to create a dynamic and educational video game about the Stone Age. According to the ...
Baldur's Gate 3 and Divinity Original Sin developer Larian Studios generated a ton of hype (and no shortage of revulsion) when it revealed its next big role-playing game, Divinity, at The Game Awards ...
Francis Duah does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations beyond their ...