Justina (short for 'Just an Interpreter for Arduino') was developed and built around a few objectives. On top of the list: simplicity for the user. Justina is a structured language, but it’s ...
Gsync Pulsar is going to live or die by how well it handles refresh rates that are actually, well, variable. The motion seemed extremely smooth when it was running at 200+ fps on a high-end GPU, but ...