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Clearly Donkey Kong is about to become a big deal again. The Switch 2's Donkey Kong Bananza is out in just three days, July ...
Super Mario Odyssey originally launched for Nintendo Switch in October 2017, meaning Donkey Kong Bananza has likely had a ...
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
Donkey Kong Bananza started development after Super Mario Odyssey was finished, Nintendo has said, and work first began on the original Switch console.
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
Donkey Kong Bananza will be releasing at midnight of your region’s easternmost time zone on Thursday, July 17. This can be a ...
Donkey Kong Bananza is the gorilla's first 3D platformer since 1999's Donkey Kong 64 and the first to be internally developed ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
Destruction is at the core of Donkey Kong Bananza, with seemingly every bit of the environment ready to burst into voxels ...
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...